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Posted By admin On 11/04/22Playing poker with fewer than 52 cards is not a new idea. In the first half of the 19th century, the earliest form of poker was played with just 20 cards - the ace, king, queen, jack and ten of each suit - with five cards dealt to each of four players.
This page describes the ranking of poker hands. This applies not only in the game of poker itself, but also in certain other card games such as Chinese Poker, Chicago, Poker Menteur and Pai Gow Poker.
- Low Poker Ranking: A-5, 2-7, A-6
- Hand probabilities and multiple decks - probability tables
Standard Poker Hand Ranking
There are 52 cards in the pack, and the ranking of the individual cards, from high to low, is ace, king, queen, jack, 10, 9, 8, 7, 6, 5, 4, 3, 2. In standard poker - that is to say in the formal casino and tournament game played internationally and the home game as normally played in North America - there is no ranking between the suits for the purpose of comparing hands - so for example the king of hearts and the king of spades are equal. (Note however that suit ranking is sometimes used for other purposes such as allocating seats, deciding who bets first, and allocating the odd chip when splitting a pot that can't be equally divided. See ranking of suits for details.)
A poker hand consists of five cards. The categories of hand, from highest to lowest, are listed below. Any hand in a higher category beats any hand in a lower category (so for example any three of a kind beats any two pairs). Between hands in the same category the rank of the individual cards decides which is better, as described in more detail below.
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In games where a player has more than five cards and selects five to form a poker hand, the remaining cards do not play any part in the ranking. Poker ranks are always based on five cards only, and if these cards are equal the hands are equal, irrespective of the ranks of any unused cards.
Some readers may wonder why one would ever need to compare (say) two threes of a kind of equal rank. This obviously cannot arise in basic draw poker, but such comparisons are needed in poker games using shared (community) cards, such as Texas Hold'em, in poker games with wild cards, and in other card games using poker combinations.
1. Straight Flush
If there are no wild cards, this is the highest type of poker hand: five cards of the same suit in sequence - such as J-10-9-8-7. Between two straight flushes, the one containing the higher top card is higher. An ace can be counted as low, so 5-4-3-2-A is a straight flush, but its top card is the five, not the ace, so it is the lowest type of straight flush. The highest type of straight flush, A-K-Q-J-10 of a suit, is known as a Royal Flush. The cards in a straight flush cannot 'turn the corner': 4-3-2-A-K is not valid.
2. Four of a kind
Four cards of the same rank - such as four queens. The fifth card, known as the kicker, can be anything. This combination is sometimes known as 'quads', and in some parts of Europe it is called a 'poker', though this term for it is unknown in English. Between two fours of a kind, the one with the higher set of four cards is higher - so 3-3-3-3-A is beaten by 4-4-4-4-2. If two or more players have four of a kind of the same rank, the rank of the kicker decides. For example in Texas Hold'em with J-J-J-J-9 on the table (available to all players), a player holding K-7 beats a player holding Q-10 since the king beats the queen. If one player holds 8-2 and another holds 6-5 they split the pot, since the 9 kicker makes the best hand for both of them. If one player holds A-2 and another holds A-K they also split the pot because both have an ace kicker.
3. Full House
This combination, sometimes known as a boat, consists of three cards of one rank and two cards of another rank - for example three sevens and two tens (colloquially known as 'sevens full of tens' or 'sevens on tens'). When comparing full houses, the rank of the three cards determines which is higher. For example 9-9-9-4-4 beats 8-8-8-A-A. If the threes of a kind are equal, the rank of the pairs decides.
4. Flush
Five cards of the same suit. When comparing two flushes, the highest card determines which is higher. If the highest cards are equal then the second highest card is compared; if those are equal too, then the third highest card, and so on. For example K-J-9-3-2 beats K-J-7-6-5 because the nine beats the seven.If all five cards are equal, the flushes are equal.
5. Straight
Five cards of mixed suits in sequence - for example Q-J-10-9-8. When comparing two sequences, the one with the higher ranking top card is better. Ace can count high or low in a straight, but not both at once, so A-K-Q-J-10 and 5-4-3-2-A are valid straights, but 2-A-K-Q-J is not. 5-4-3-2-A, known as a wheel, is the lowest kind of straight, the top card being the five.
6. Three of a Kind
Three cards of the same rank plus two unequal cards. This combination is also known as Triplets or Trips. When comparing two threes of a kind the rank of the three equal cards determines which is higher. If the sets of three are of equal rank, then the higher of the two remaining cards in each hand are compared, and if those are equal, the lower odd card is compared.So for example 5-5-5-3-2 beats 4-4-4-K-5, which beats 4-4-4-Q-9, which beats 4-4-4-Q-8.
7. Two Pairs
A pair consists of two cards of equal rank. In a hand with two pairs, the two pairs are of different ranks (otherwise you would have four of a kind), and there is an odd card to make the hand up to five cards. When comparing hands with two pairs, the hand with the highest pair wins, irrespective of the rank of the other cards - so J-J-2-2-4 beats 10-10-9-9-8 because the jacks beat the tens. If the higher pairs are equal, the lower pairs are compared, so that for example 8-8-6-6-3 beats 8-8-5-5-K. Finally, if both pairs are the same, the odd cards are compared, so Q-Q-5-5-8 beats Q-Q-5-5-4.
8. Pair
A hand with two cards of equal rank and three cards which are different from these and from each other. When comparing two such hands, the hand with the higher pair is better - so for example 6-6-4-3-2 beats 5-5-A-K-Q. If the pairs are equal, compare the highest ranking odd cards from each hand; if these are equal compare the second highest odd card, and if these are equal too compare the lowest odd cards. So J-J-A-9-3 beats J-J-A-8-7 because the 9 beats the 8.
9. Nothing
Five cards which do not form any of the combinations listed above. This combination is often called High Card and sometimes No Pair. The cards must all be of different ranks, not consecutive, and contain at least two different suits. When comparing two such hands, the one with the better highest card wins. If the highest cards are equal the second cards are compared; if they are equal too the third cards are compared, and so on. So A-J-9-5-3 beats A-10-9-6-4 because the jack beats the ten.
Hand Ranking in Low Poker
There are several poker variations in which the lowest hand wins: these are sometimes known as Lowball. There are also 'high-low' variants in which the pot is split between the highest and the lowest hand. A low hand with no combination is normally described by naming its highest card - for example 8-6-5-4-2 would be described as '8-down' or '8-low'.
It first sight it might be assumed that in low poker the hands rank in the reverse order to their ranking in normal (high) poker, but this is not quite the case. There are several different ways to rank low hands, depending on how aces are treated and whether straights and flushes are counted.
Ace to Five
This seems to be the most popular system. Straights and flushes do not count, and Aces are always low. The best hand is therefore 5-4-3-2-A, even if the cards are all in one suit. Then comes 6-4-3-2-A, 6-5-3-2-A, 6-5-4-2-A, 6-5-4-3-A, 6-5-4-3-2, 7-4-3-2-A and so on. Note that when comparing hands, the highest card is compared first, just as in standard poker. So for example 6-5-4-3-2 is better than 7-4-3-2-A because the 6 is lower than the 7. The best hand containing a pair is A-A-4-3-2. This version is sometimes called 'California Lowball'.
When this form of low poker is played as part of a high-low split variant, there is sometimes a condition that a hand must be 'eight or better' to qualify to win the low part of the pot. In this case a hand must consist of five unequal cards, all 8 or lower, to qualify for low. The worst such hand is 8-7-6-5-4.
Deuce to Seven
The hands rank in almost the same order as in standard poker, with straights and flushes counting and the lowest hand wins. The difference from normal poker is that Aces are always high , so that A-2-3-4-5 is not a straight, but ranks between K-Q-J-10-8 and A-6-4-3-2. The best hand in this form is 7-5-4-3-2 in mixed suits, hence the name 'deuce to seven'. The next best is 7-6-4-3-2, then 7-6-5-3-2, 7-6-5-4-2, 8-5-4-3-2, 8-6-4-3-2, 8-6-5-3-2, 8-6-5-4-2, 8-6-5-4-3, 8-7-4-3-2, etc. The highest card is always compared first, so for example 8-6-5-4-3 is better than 8-7-4-3-2 even though the latter contains a 2, because the 6 is lower than the 7. The best hand containing a pair is 2-2-5-4-3, but this would be beaten by A-K-Q-J-9 - the worst 'high card' hand. This version is sometimes called 'Kansas City Lowball'.
Ace to Six
Many home poker players play that straights and flushes count, but that aces can be counted as low. In this version 5-4-3-2-A is a bad hand because it is a straight, so the best low hand is 6-4-3-2-A. There are a couple of issues around the treatment of aces in this variant.
- First, what about A-K-Q-J-10? Since aces are low, this should not count as a straight. It is a king-down, and is lower and therefore better than K-Q-J-10-2.
- Second, a pair of aces is the lowest and therefore the best pair, beating a pair of twos.
It is likely that some players would disagree with both the above rulings, preferring to count A-K-Q-J-10 as a straight and in some cases considering A-A to be the highest pair rather than the lowest. It would be wise to check that you agree on these details before playing ace-to-six low poker with unfamiliar opponents.
Selecting from more than five cards
Note that in games where more than five cards are available, the player is free to select whichever cards make the lowest hand. For example a player in Seven Card Stud Hi-Lo 8 or Better whose cards are 10-8-6-6-3-2-A can omit the 10 and one of the 6's to create a qualifying hand for low.
Poker Hand Ranking with Wild Cards
A wild card card that can be used to substitute for a card that the holder needs to make up a hand. In some variants one or more jokers are added to the pack to act as wild cards. In others, one or more cards of the 52-card pack may be designated as wild - for example all the twos ('deuces wild') or the jacks of hearts and spades ('one-eyed jacks wild', since these are the only two jacks shown in profile in Anglo-American decks).
The most usual rule is that a wild card can be used either
- to represent any card not already present in the hand, or
- to make the special combination of 'five of a kind'.
This approach is not entirely consistent, since five of a kind - five cards of equal rank - must necessarily include one duplicate card, since there are only four suits. The only practical effect of the rule against duplicates is to prevent the formation of a 'double ace flush'. So for example in the hand A-9-8-5-joker, the joker counts as a K, not a second ace, and this hand is therefore beaten by A-K-10-4-3, the 10 beating the 9.
Five of a Kind
When playing with wild cards, five of a kind becomes the highest type of hand, beating a royal flush. Between fives of a kind, the higher beats the lower, five aces being highest of all.
The Bug
Some games, especially five card draw, are often played with a bug. This is a joker added to the pack which acts as a limited wild card. It can either be used as an ace, or to complete a straight or a flush. Thus the highest hand is five aces (A-A-A-A-joker), but other fives of a kind are impossible - for example 6-6-6-6-joker would count as four sixes with an ace kicker and a straight flush would beat this hand. Also a hand like 8-8-5-5-joker counts as two pairs with the joker representing an ace, not as a full house.
Wild Cards in Low Poker
In Low Poker, a wild card can be used to represent a card of a rank not already present in the player's hand. It is then sometimes known as a 'fitter'. For example 6-5-4-2-joker would count as a pair of sixes in normal poker with the joker wild, but in ace-to-five low poker the joker could be used as an ace, and in deuce-to-seven low poker it could be used as a seven to complete a low hand.
Lowest Card Wild
Some home poker variants are played with the player's lowest card (or lowest concealed card) wild. In this case the rule applies to the lowest ranked card held at the time of the showdown, using the normal order ace (high) to two (low). Aces cannot be counted as low to make them wild.
Double Ace Flush
Some people play with the house rule that a wild card can represent any card, including a duplicate of a card already held. It then becomes possible to have a flush containing two or more aces. Flushes with more than one ace are not allowed unless specifically agreed as a house rule.
Natural versus Wild
Some play with the house rule that a natural hand beats an equal hand in which one or more of the cards are represented by wild cards. This can be extended to specify that a hand with more wild cards beats an otherwise equal hand with fewer wild cards. This must be agreed in advance: in the absence of any agreement, wild cards are as good as the natural cards they represent.
Incomplete Hands
In some poker variants, such as No Peek, it is necessary to compare hands that have fewer than five cards. With fewer than five cards, you cannot have a straight, flush or full house. You can make a four of a kind or two pairs with only four cards, triplets with three cards, a pair with two cards and a 'high card' hand with just one card.
The process of comparing first the combination and then the kickers in descending order is the same as when comparing five-card hands. In hands with unequal numbers of cards any kicker that is present in the hand beats a missing kicker. So for example 8-8-K beats 8-8-6-2 because the king beats the 6, but 8-8-6-2 beats 8-8-6 because a 2 is better than a missing fourth card. Similarly a 10 by itself beats 9-5, which beats 9-3-2, which beats 9-3, which beats a 9 by itself.
Ranking of suits
In standard poker there is no ranking of suits for the purpose of comparing hands. If two hands are identical apart from the suits of the cards then they count as equal. In standard poker, if there are two highest equal hands in a showdown, the pot is split between them. Standard poker rules do, however, specify a hierarchy of suits: spades (highest), hearts, diamonds, clubs (lowest) (as in Contract Bridge), which is used to break ties for special purposes such as:
- drawing cards to allocate players to seats or tables;
- deciding who bets first in stud poker according to the highest or lowest upcard;
- allocating a chip that is left over when a pot cannot be shared exactly between two or more players.
I have, however, heard from several home poker players who play by house rules that use this same ranking of suits to break ties between otherwise equal hands. For some reason, players most often think of this as a way to break ties between royal flushes, which would be most relevant in a game with many wild cards, where such hands might become commonplace. However, if you want to introduce a suit ranking it is important also to agree how it will apply to other, lower types of hand. If one player A has 8-8-J-9-3 and player B has 8-8-J-9-3, who will win? Does player A win by having the highest card within the pair of eights, or does player B win because her highest single card, the jack, is in a higher suit? What about K-Q-7-6-2 against K-Q-7-6-2 ? So far as I know there is no universally accepted answer to these questions: this is non-standard poker, and your house rules are whatever you agree that they are. Three different rules that I have come across, when hands are equal apart from suit are:
- Compare the suit of the highest card in the hand.
- Compare the suit of the highest paired card - for example if two people have J-J-7-7-K the highest jack wins.
- Compare the suit of the highest unpaired card - for example if two people have K-K-7-5-4 compare the 7's.
Although the order spades, hearts, diamonds, clubs may seem natural to Bridge players and English speakers, other suit orders are common, especially in some European countries. Up to now, I have come across:
- spades (high), hearts, clubs, diamonds (low)
- spades (high), diamonds, clubs, hearts (low)
- hearts (high), spades, diamonds, clubs (low) (in Greece and in Turkey)
- hearts (high), diamonds, spades, clubs (low) (in Austria and in Sweden)
- hearts (high), diamonds, clubs, spades (low) (in Italy)
- diamonds (high), spades, hearts, clubs (low) (in Brazil)
- diamonds (high), hearts, spades, clubs (low) (in Brazil)
- clubs (high), spades, hearts, diamonds (low) (in Germany)
As with all house rules, it would be wise to make sure you have a common understanding before starting to play, especially when the group contains people with whom you have not played before.
Stripped Decks
In some places, especially in continental Europe, poker is sometimes played with a deck of less than 52 cards, the low cards being omitted. Italian Poker is an example. As the pack is reduced, a Flush becomes more difficult to make, and for this reason a Flush is sometimes ranked above a Full House in such games. In a stripped deck game, the ace is considered to be adjacent to the lowest card present in the deck, so for example when using a 36-card deck with 6's low, A-6-7-8-9 is a low straight.
Playing poker with fewer than 52 cards is not a new idea. In the first half of the 19th century, the earliest form of poker was played with just 20 cards - the ace, king, queen, jack and ten of each suit - with five cards dealt to each of four players. The only hand types recognised were, in descending order, four of a kind, full house, three of a kind, two pairs, one pair, no pair.
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No Unbeatable Hand
In standard poker a Royal Flush (A-K-Q-J-10 of one suit) cannot be beaten. Even if you introduce suit ranking, the Royal Flush in the highest suit is unbeatable. In some regions, it is considered unsatisfactory to have any hand that is guaranteed to be unbeaten - there should always be a risk. There are several solutions to this.
In Italy this is achieved by the rule 'La minima batte la massima, la massima batte la media e la media batte la minima' ('the minimum beats the maximum, the maximum beats the medium and the medium beats the minimum'). A minimum straight flush is the lowest that can be made with the deck in use. Normally they play with a stripped deck so for example with 40 cards the minimum straight flush would be A-5-6-7-8 of a suit. A maximum straight flush is 10-J-Q-K-A of a suit. All other straight flushes are medium. If two players have medium straight flushes then the one with higher ranked cards wins as usual. Also as usual a maximum straight flush beats a medium one, and a medium straight flush beats a minimum one. But if a minimum straight flush comes up against a maximum straight flush, the minimum beats the maximum. In the very rare case where three players hold a straight flush, one minimum, one medium and one maximum, the pot is split between them. See for example Italian Poker.
In Greece, where hearts is the highest suit, A-K-Q-J-10 is called an Imperial Flush, and it is beaten only by four of a kind of the lowest rank in the deck - for example 6-6-6-6 if playing with 36 cards. Again, in very rare cases there could also be a hand in the showdown that beats the four of a kind but is lower than the Imperial Flush, in which case the pot would be split.
Hand probabilities and multiple decks
The ranking order of poker hands corresponds to their probability of occurring in straight poker, where five cards are dealt from a 52-card deck, with no wild cards and no opportunity to use extra cards to improve a hand. The rarer a hand the higher it ranks.
This is neither an essential nor an original feature of poker, and it ceases to be true when wild cards are introduced. In fact, with a large number of wild cards, it is almost inevitable that the higher hand types will be the commoner, not rarer, since wild cards will be used to help make the most valuable type of hand from the available cards.
Mark Brader has provided probability tables showing the frequency of each poker hand type when five cards are dealt from a 52-card deck, and also showing how these probabilities would change if multiple decks were used.
Table Of Contents
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If you want to learn how to play Texas hold'em games, then you need to start from the basic rules and hands. That's exactly what you'll find on this beginner's guide to the game.
Texas hold'em is a simple poker game, but it can be daunting to get to grips with.
But don't let that put you off. By the time you are down with this beginner's guide to Texas hold'em, you will know:
1. What Is Texas Hold'em Poker?
Texas Hold'em is the most popular of all poker variations.
All of the marquee tournaments around the world (including those played at the World Series of Poker, the World Poker Tour, the and the European Poker Tour) feature the no-limit variation of this game.
Texas hold'em is so popular that is the only poker game many players will ever learn.
It takes a moment to learn, but a lifetime to master.
Discovering how to play Texas hold'em poker is not difficult and the simplicity of its rules, gameplay, and hand-ranking all contribute to the popularity of the game.
However, don't let the simplicity of the game mislead you.
The number of possible situations and combinations is so vast that Texas hold'em can be an extremely complex game when you play at the highest levels.
If you are approaching the game of Texas hold'em for the first time, starting from the basic rules of the game is key. Not only these are the easiest ones to learn, but they are also essential to understand the gameplay and, later on, the game's basic strategy.
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'>2. Texas Hold'em Rules
So how do you play Texas hold'em?
The goal of a Texas hold'em game is to use your hole card and in combination with the community cards to make the best possible five-card poker hand.
Hold'em is not unlike other poker games like five-card draw.
However, the way players construct their hands in Texas hold'em is a little different than in draw poker.
It's always possible a player can 'bluff' and get others to fold better hands.
- In a game of Texas hold'em, each player is dealt two cards face down (the 'hole cards')
- Throughout several betting rounds, five more cards are (eventually) dealt face up in the middle of the table
- These face-up cards are called the 'community cards.' Each player is free to use the community cards in combination with their hole cards to build a five-card poker hand.
While we will see each betting round and different phase that forms a full hand of a Texas hold'em game, you should know that the five community cards are dealt in three stages:
- The Flop: the first three community cards.
- The Turn: the fourth community card.
- The River:The fifth and final community card.
Your mission is to construct your five-card poker hands using the best available five cards out of the seven total cards (the two hole cards and the five community cards).
You can do that by using both your hole cards in combination with three community cards, one hole card in combination with four community cards, or no hole cards.
If the cards on the table lead to a better combination, you can also play all five community cards and forget about yours.
In a game of Texas hold'em you can do whatever works to make the best five-card hand.
If the betting causes all but one player to fold, the lone remaining player wins the pot without having to show any cards.
For that reason, players don't always have to hold the best hand to win the pot. It's always possible a player can 'bluff' and get others to fold better hands.
READ ALSO: Common Poker Tells: How to Read People in Poker
If two or more players make it all of the way to the showdown after the last community card is dealt and all betting is complete, the only way to win the pot is to have the highest-ranking five-card poker hand.
Now that you know the basics of Texas hold'em and you start to begin gaining an understanding of how the game works, it's time to get into some specifics.
These include how to deal Texas hold'em and how the betting works.
Basic Rules Key Takeaways:
- A game of Texas hold'em feature several betting rounds
- Players get two private and up to five community cards
- Unless all players abandon the game before the showdown, you need the highest poker hand to win
How to Play
Let's have a look at all the different key aspects of a Texas hold'em game, including the different positions at the table and the betting rounds featured in the game.
The Button
The play moves clockwise around the table, starting with action to the left of the dealer button.
The 'button' is a round disc that sits in front of a player and is rotated one seat to the left every hand.
When playing in casinos and poker rooms, the player with the dealer button doesn't deal the cards (the poker room hires someone to do that).
In when you play poker home games with friends the player with the button usually deals the hands.
The button determines which player at the table is the acting dealer.
The first two players sitting to the immediate left of the button are required to post a 'small blind' and a 'big blind' to initiate the betting.
From there, the action occurs on multiple streets:
- Preflop
- Flop
- Turn
- River
Each one of these moments (or 'streets' in the game's lingo) is explained further below.
The button determines which player at the table is the acting dealer.
In Texas hold'em, the player on button, or last active player closest to the button receives the last action on all post-flop streets of play.
While the dealer button dictates which players have to post the small and big blinds, it also determines where the dealing of the cards begin.
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The player to the immediate left of the dealer button in the small blind receives the first card and then the dealer pitches cards around the table in a clockwise motion from player to player until each has received two starting cards.
READ ALSO: Poker Positions Explained: the Importance of Position in Poker
The Blinds
Before every new hand begins, two players at the table are obligated to post small and big blinds.
The blinds are forced bets that begin the wagering.
Without these blinds, the game would be very boring because no one would be required to put any money into the pot and players could just wait around until they are dealt pocket aces (AA) and only play then.
The blinds ensure there will be some level of 'action' on every hand.
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In tournaments, the blinds are raised at regular intervals. In cash games, the blinds always stay the same.
In tournaments, the blinds are raised at regular intervals.
- As the number of players keeps decreasing and the stacks of the remaining players keep getting bigger, it is a necessity that the blinds keep increasing throughout a tournament. [*]In cash games, the blinds always stay the same.
The player directly to the left of the button posts the small blind, and the player to his or her direct left posts the big blind.
The small blind is generally half the amount of the big blind, although this stipulation varies from room to room and can also be dependent on the game being played.
In a '$1/$2' Texas holdem game, the small blind is $1 and the big blind is $2.
First Betting Round: Preflop
The first round of betting takes place right after each player has been dealt two hole cards.
The first player to act is the player to the left of the big blind.
This position referred to as 'under the gun' because the player has to act first. The first player has three options:
- Call: match the amount of the big blind
- Raise: increase the bet within the specific limits of the game
- Fold: throw the hand away
If the player chooses to fold, he or she is out of the game and no longer eligible to win the current hand.
Players can bet anywhere from the amount of the big blind (the minimum bet allowed) up to the total amount in the current pot.
The amount a player can raise to depends on the game that is being played.
In a game of no-limit Texas hold'em, the minimum opening raise must be at least twice the big blind, and the maximum raise can be all of the chips a player has in his or her stack (an 'all-in' bet).
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There are other betting variations in hold'em poker.
In fixed-limit hold'em (or just 'limit hold'em), a raise is always exactly twice the big blind.
In pot-limit hold'em (played much less often than the other variations), players can bet anywhere from the amount of the big blind (the minimum bet allowed) up to the total amount in the current pot.
After the first player ('under the gun') acts, the play proceeds in a clockwise fashion around the table with each player also having the same three options — to call, to raise, or fold.
Once the last bet is called and the action is 'closed,' the preflop round is over and play moves on to the 'flop.'
Second Betting Round: The Flop
After the first preflop betting round has been completed, the first three community cards are dealt and a second betting round follows involving only the players who have not folded already.
A check simply means to pass the action to the next player in the hand.
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In this betting round (and subsequent ones), the action starts with the first active player to the left of the button.
Along with the options to bet, call, fold, or raise, a player now has the option to 'check' if no betting action has occurred beforehand.
A check simply means to pass the action to the next player in the hand.
Again betting continues until the last bet or raise has been called (which closes the action).
It also can happen that every player simply chooses not to be and checks around the table, which also ends the betting round.
Third Betting Round: The Turn
Call – match the amount of the big blind
The fourth community card, called the turn, is dealt face-up following all betting action on the flop.
Once this has been completed, another round of betting occurs, similar to that on the previous street of play.
Again players have the option to options to check, bet, call, fold, or raise.
Final Betting Round: The River
Fold – throw the hand away
The fifth community card, called the river, is dealt face-up following all betting action on the turn.
Once this has been completed, another round of betting occurs, similar to what took play on the previous street of play.
Once more the remaining players have the option to options to check, bet, call, fold, or raise.
After all betting action has been completed, the remaining players in the hand with hole cards now expose their holdings to determine a winner. This is called the showdown.
The Showdown
Players construct their hands by choosing the five best cards from the seven available
The remaining players show their hole cards, and with the assistance of the dealer, a winning hand is determined.
The player with the best combination of five cards wins the pot according to the official poker hand rankings.
3. The Hands in Texas Hold'em
These hand rankings aren't specifically part of Texas hold'em rules, but apply to many different poker games.
- Royal Flush — five cards of the same suit, ranked ace through ten; e.g., A♥K♥Q♥J♥10♥
- Straight Flush — five cards of the same suit and consecutively ranked; e.g., 9♣8♣7♣6♣5♣
- Four of a Kind — four cards of the same rank; e.g., Q♣Q♥Q♦Q♠4♦
- Full House — three cards of the same rank and two more cards of the same rank; e.g., J♣J♥J♠8♦8♥
- Flush — any five cards of the same suit; e.g., A♠J♠8♠5♠2♠
- Straight — any five cards consecutively ranked; e.g., Q♣J♦10♥9♠8♦
- Three of a Kind — three cards of the same rank; e.g., 8♣8♠8♦K♣4♥
- Two Pair — two cards of the same rank and two more cards of the same rank; e.g., A♠A♣J♦J♣7♠
- One Pair — two cards of the same rank; e.g., 10♥10♣9♥4♦2♦
- High Card — five unmatched cards; e.g., A♣J♦10♠5♣2♥ would be called 'ace-high'
Players construct their hands by choosing the five best cards from the seven available (their two hole cards and the five community cards).
If the board is showing 9♣5♠K♦3♠A♥, a player with the two hole cards 9♠ would have two pair (aces and nines) and would lose to a player who has 9♦9♥ for three of a kind (three nines).
Learning hold'em poker begins with understanding how hands are dealt and the order of play as described above.
Of course, learning Texas hold'em rules is just the beginning, as the next step is to learn strategy which involves understanding what constitutes good starting hand selection, the odds and probabilities associated with the game, the significance of position and getting to act last during those post-flop betting rounds, and many other aspects of the game.
4. How to Play Texas Hold'em Games Online
Now that you know how Texas Hold'em works, it's time to put the theory into practice and play your first games.
The best way to start playing Texas Hold'em is to start from these free poker games available online and then move up to the real money action only when you feel comfortable enough to do so.
All the 'must-have poker rooms' below offer free games to practice online.
If you are completely new to the game, you should go for play money options, first. These risk-free games with fake money are an excellent way to familiarise with the different moments of play and the betting rounds.
The play money games are a great way to learn more about the hand rankings and begin to read the board fast enough to take all the right decisions at the right time.
After that, you should more to the poker freerolls. These are free poker tournaments with actual prizes on tap that range from free money to free entries into more expensive real money games.
Must Have Rooms
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